Command An Army beginner guide
The first session, in order. Most of the mistakes new players make are irreversible ones with duplicate units, so this guide front-loads those.
- 1Finish the tutorialIt teaches capture points and the order system, and the redeem UI only appears once you are in the lobby.
- 2Bank 400 free gemsJoin the official group, like the game and favourite it. This is a one-off and takes under a minute.
- 3Redeem every confirmed codeEleven codes are carried by two or more dated trackers as of 2026-11-03, and together they are worth 19,900 gems. Each one works once per account, and the pool turns over fast enough that a code you save for later can simply stop working.
- 4Level the budget fourArcher, Shieldman, a spear unit and Scout Rider. All are cheap on stars and give you an anchor, ranged fire, anti-cavalry and a flanker.
- 5Pick a class deliberatelySwitching costs gems. Read the three class descriptions before you commit rather than after.
- 6Learn Hold and RushHolding a position is how defences survive, and Rush is what makes cavalry worth bringing.
Three traps to avoid
- Selling duplicates. They are the only way to ascend, and evolving is locked behind third ascension.
- Reading only the entry count. Three expensive troops can blow the star cap that four cheap ones fit inside.
- Walking your archers into open ground. Cavalry exists to punish exactly that.
Your first four matches
Treat the opening games as measurement rather than competition. After each match write down one thing: which unit killed your army most often. That single note decides what you counter next, and it beats any generic tip list, because the answer changes with the lobby you are in.
- Match one: stay with the group and push the objective even if you lose. You are learning capture timing, not combat maths.
- Match two: place the Archer behind your frontline and watch how much longer it lives. That difference is the entire reason shields exist.
- Match three: put your frontline on Hold instead of letting it chase, and see whether your defence stops collapsing.
- Match four: send the Scout Rider around the side with Rush and note what actually kills it. That answer is what your next upgrade should address.
What to aim for at each stage
- Early
Field two cheap units rather than one expensive one. A small star limit punishes luxury picks, and two roles beat one strong role while you are still learning the maps.
- Level 20
Your first evolution unlocks. Pick the unit whose job you already rely on - for most players that means the ranged main, because burn damage carries whole matches.
- Level 30 and up
Stop upgrading and start composing. A four-slot army covering anchor, ranged, anti-ranged and anti-cavalry beats four upgraded versions of one job.
Two things that cost new players gems and units
- Speed-running matches for gems. A beginner guide recorded on 2026-09-17 puts a fast win at roughly 50 to 60 gems and a long, drawn-out fight at around 300 even when you lose it. Match length pays better than a quick victory, so there is little reason to race the clock on a match you are already winning.
- Ascending with a levelled copy. The same guide warns that putting a levelled unit into the duplicate slot deletes it. Favourite the units you are keeping, check whether you already hold an ascended copy, and only then reach for the sell button: selling returns gems, but it does not return the levels.
Beginner FAQ
- What should I do in my first ten minutes?
- Finish the tutorial, then claim the one-off 400 gems by joining the group and liking and favouriting the game, and redeem every confirmed code. That gives you summon currency before you have played a real match.
- Which units should I level first?
- The four one-star and two-star picks creators agree on: Archer, Shieldman, Spearman or Halberdier, and Scout Rider. They are cheap enough to field under a small star limit and three of them evolve into units you will use later.
- Should I sell units I do not use?
- No. Duplicates ascend units, ascension gates evolution, and selling them just means earning them again later.
- When should I try ranked?
- Once you own a shield unit, an anti-archer unit, and something that shoots. Ranked picks a random map and a random attack or defence role, so a generalist four-unit army matters more than any single upgrade.
Watch it in action
Every video below passed two checks before it went on this page: it resolves through YouTube’s own oEmbed endpoint, so the title and channel shown are the real ones, and it ships English captions, which is where the points beside it were read from. Nothing here is described from a thumbnail or a guess.
BEST COMMAND AN ARMY GUIDE (BEST UNITS, CLASSES, EVOLVE, ASCENSION, CODES) | ROBLOX BEGINNERS GUIDE
Roblofix · uploaded 2026-09-08 · 3:50
- Sets the opening priority in the same order this guide does: gems first, because they fund summons, then units, then the class decision.
- Names quests and won battles as the two repeatable Gem sources and points at the active codes for a one-off head start, which is the split the gems page makes.
- Warns that a set-up Spartan line cannot be rushed by cavalry and recommends a Halberdier over a plain Spearman in the same slot, which matches this site's counter chart.

Video by Roblofix on YouTube
25 TIPS & TRICKS TO GET YOU STARTED IN COMMAND AN ARMY (BEGINNER GUIDE) + CODES
Linjun · uploaded 2026-09-17 · 8:47
- It quantifies the star limit rule in one line: one extra star every five account levels, with the account on screen sitting at 14 stars.
- It says the real gem source is match length rather than speed - a fast win hands out roughly 50 to 60 gems while a long fight pays around 300 even when you lose, which argues against speed-running matches for gems.
- It warns that ascension can delete a unit: placing a levelled copy into the duplicate slot removes it, which is why favouriting units and checking an ascended copy before selling them both matter.
- It lays the duplicate economy out in order - favourite, ascend, then sell only what is genuinely spare - and notes that selling a unit returns gems.

Video by Linjun on YouTube
Roblox Command An Army is INSANE!
BachaBlox · uploaded 2026-09-11 · 25:25
- You play as an attacker or a defender, leading your army to try to win the war.
- You start by choosing a class before battles.
- First impressions of the new Roblox strategy game Command An Army.

Video by BachaBlox on YouTube
BEST LEVELING GUIDE In Command An Army
puncix · uploaded 2026-09-22 · 11:27
- Leveling units is very hard in Command An Army.
- Spartans, four-star units and maces are easier to level because they hit hard from the start.
- Halberdiers, horsemen and archers are the hardest units to level up.

Video by puncix on YouTube
24 PRO Tips YOU SHOULD KNOW in COMMAND AN ARMY!
Chrisu · uploaded 2026-09-25 · 9:55
- 24 tips grouped into attacking, defending, counters, lineup and progression.
- Spam rush to nearly double unit movement speed for faster flag captures.
- Covers fundamentals that help new players win early battles.

Video by Chrisu on YouTube
ROBLOX COMMAND AN ARMY...
MistBlox · uploaded 2026-09-23 · 15:02
- Plays like Total War Warhammer with army control.
- Huge map with no private servers — you fight real players.
- You directly control your units in large battles.

Video by MistBlox on YouTube
The Formula to Level Up FAST in Command An Army (Roblox)
Tuki · uploaded 2026-09-29 · 8:18
- Gives the leveling formula as a full server (for example an 8 player 4v4 match) with longer match time rather than ranked.
- Recommends defense with archers (underrated and safe, evolve into longbows then fire archers) and stresses that unit play time and player kills, not NPC kills, drive progression.
- Notes archers are one of the most underrated units for safe leveling while still dealing strong damage.

Video by Tuki on YouTube